![]() As you’ll learn, the crew needed to lock down the ship for reasons. Grab some ammo in the workshop (maybe you’ll need it?) and read some of the messages on the computer. ![]() Read More: Starfield: Essential Skills To Snag (And How To Raise Them) ![]() It’s locked with an Expert lock, but if you haven’t leveled up that skill enough, you can find the key by walking past the workshop, taking a left (with the medical bay facing your back), and looking for it on a stand next to a bed. One of the first rooms you’ll see is Billy K.’s workshop. Once inside, you’ll see a bit of an unpleasant sight: An unmoving, intact dead body! Well at least things haven’t gone totally Dead Space…or have they? Also, make yourself a hard save before going aboard. You also won’t be able to drain any spaghetti here. Note that you cannot take any followers with you aboard the Colander. Good thing you’re a Bethesda protagonist, here to solve everyone’s problems: Go ahead and get within 500 meters to dock with the ship, and get ready for some spooky business. Once there, you’ll see The Colander, a starship just floating there in orbit with no option to hail. You’ll need to jump to the Schrodinger system and head to Schrodinger III. Screenshot: Bethesda Game Studios / Kotaku The Colander: ‘I’ve got a bad feeling about this’ Otherwise, continue onward for a complete walkthrough of this cool little sequence.īy the way, as far as we currently know, this is just a goof and doesn’t seem to be a part of any actual quest. If you just want to know the location of the ship and discover the rest for yourself, just read the next section and stop there. ![]() Good thing you’re there to check things out. ![]() Always a great sign! Surely you can’t hail the crew because they’re having a big ‘ol party onboard. It’s just floating out there in the darkness. But if you’re in the mood for something a little spooky that feels like one long reference to classic sci-fi horror, you might want to check out a certain derelict starship. ![]()
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